#ifndef MESSAGEJUKEBOX_H
#define MESSAGEJUKEBOX_H

#include "police.h"
class Dispositif;

namespace PM3D
{
    class MessageJukeBox :
        public Police
    {
    public:
        MessageJukeBox(Dispositif* d3dDevice,float timeShown);
        ~MessageJukeBox(void);

        void draw();
        void animate(float dt);

        void setNewMessage(const std::wstring& message);

    private:

        std::wstring message_;
        float timeShown_;
        float timeleft_;
    };

} // fin namespace
#endif  // MESSAGEJUKEBOX_H
